Burn! Burn to the Ground!

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Spin Kirby! Spin!

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Poolasssmaaaaaaaaaaaaa!

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You’ll Feel a Little Prick

…Or ten.
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The Beginning of a Hatathon

I finally managed to get my Kirby hat imports to work properly. Because of this, starting today I’ll be releasing a new Kirby hat every day or every 2 days.
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Poloy Forest

After beating Tails’ Adventure for the Game Gear, I whipped up this quick 2D stage. The fire in the background is animated, but unfortunately I can’t make a video. Since I can’t play Brawl on my broken Wii anymore, I have to test stages in Dolphin – and that means I can’t make recordings with my DVD recorder.
But don’t worry – when I get a Wii U, I’ll be able to make videos of any new stages I might come up with. (From what I hear, Smash Stack works just fine on Wii U, but you have to insert the card when it’s in Wii mode or it’ll delete the file. I’m looking forward to playing P:M again!)

Download (BrawlVault)

The download includes a stage (FD-based), SSS images, and one BRSTM. Other songs from Tails’ Adventure are available here: www.brawlcustommusic.com/game/1636

Donner Party Music

Sorry there really weren’t any updates this month, I’ll try to make up for It somehow but for now here are some BRSTMs.
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Mr. L, not exactly.

I actually made a texture for once, I decided to do a small redesign of Mr. L. It was something I made real quick, so expect better later.


forums.kc-mm.com/Gallery/BrawlView.php?Number=29505

Sonic Advance 3: Ocean Base Zone act 2

And here’s another Sonic advance stage; which I made only because I like the music that goes with this stage so much.

I did have some problems with putting collisions around the spikes though because for some reason if the characters touche the spikes diectly they die instantaniously. Of course I fixed this problem however, by using a transparent model and putting collisions around it so it looks as if your standing on the spikes but you are actually standing on collisions attactched to a transparent cube model. I threw a moving platform in there just for kicks and a huge moving cube model because that’s what most people remember about this stage; the GIANT cubes that crush you in one hit yaaaay! -_-.

Goes over BF with no rel and FZero (Port Town Aero drive) with the rel.

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Frigate Orpheon+ (2nd transformation)

Stage Requested by “AxcelTheBrawler” and “Generically Epic”

-stage has been re-sized
-No moving platforms
-Both sides have grab-able ledges
-The stage doesn’t flip over
-Fixed death boundarys
-Fixed lighting

Video here:www.youtube.com/watch?v=fl2qGLhzFFc&list=UUN5W0xvulo_rYwkiPkzffEw&index=1&feature=plcp

Download here:www.mediafire.com/?zg7e2ax9bcyb5
****Copy and paste the link in the URL bar if it doesn’t take you to the download by clicking on it.****