Imported from the Subspace Emissary, It’s the top of the Halberd. I always wanted to know what It’d be like to fight here. Items and such are actually affected by the movement of the stage. As far as I know there aren’t any glitches with this stage, but the Glacier from the Ice climbers’ Final Smash is way too big. I tried to fix this, but unless I’m doing something wrong It can’t be fixed with bone editing. Anyway, this goes over the Temple.
The only way I know how to fix the Ice Climber’s FS being too big is to move the entire stage (models, collisions, boundaries) upwards.
I love it.