The collsions are invisible. So you hit walls and ceilings but you cannot see them. Just like in the game when you hit the invisible walls when trying to make your way through the gym. Continue reading ‘Pokemon HG/SS Fushia City gym’
Just another Revamp of this stage. Continue reading ‘Pokemon D/P SnowPoint City gym REVAMP’
So i made the choice of revamping Candices gym AGAIN.
I added a mamoswinealong with Pilowsine as well and the whole stage is now made of stage builder blocks. It’s suppost to resemble the ingame version and Animie version, the stage still needs a few more touch ups(platforms maybe,other iconic images.). Anyway i was wondering if someone wouldnt mind texture hacking Peach to look like Candice so i can finish this stage. If not thats alright, i just figured that i’d ask some people with more experience in texture hacking characters. Continue reading ‘Stage help anybody??’
This was one of the first stages I started working on and it’s gone through a bunch of different designs and stuff, scrapped, started over again, what what.
There are a few locations in the Pokémon games where I find myself thinking, “if this game had good graphics, this place would be totally beautiful.” And then my imagination is all “Yeah mang, it’d be like this” and I get a picture in my head. So here’s Olivine City, as it appears more realistically, in my mind.
It’s a wide stage with high ground on the right, on top of the buildings, and low ground on the left, under the pier. You can’t swim in the water though, you’ll just walk on the sand under it. Cool? Cool.
And there are three versions: sunny, overcast, and night. If your set of mods still resembles Brawl a little you could replace each version of Spear Pillar with these, if you wanted. Or you could get rid of one of the Stadiums. Or yeah whatever, I don’t care
Continue reading ‘Yeah, Olivine City, it’s readyyy’
A simple Ness edit I made to protest the Stop Online Piracy Act, also known as SOPA. I apologize that this site didn’t go dark to protest yesterday. Hopefully we’re making up for It with this. But probably not.
Continue reading ‘Stop SOPA Ness’
This stage was created using textures from the Wii version of Puyo Puyo 20th Anniversary. There are walls on the left and right, but you can walk in the middle – you just can’t see yourself.
Continue reading ‘Puyo Puyo 20th Anniversary!!’
The burned tower you find the 3 legendary dogs in, in heartgold soulsilver. i though it would be cool to add a second level instead of making this another 3 part stage. Continue reading ‘Pokemon HG/SS Burned Tower’
I’m working on this stage, see, and I’m really close to finishing it, right, but there HAS to be an Ampharos in it before I can call it done. So whoever can get me its model from Battle Revolution, lend me a hand, would you kindly?
A simple stage based on a room in the game VVVVVV. I made this in one day!
Continue reading ‘VVVVVV stage’
Another 3 part stage i created. this took me about a
week to make but i finaly did it.It has no errors at all.
Thanks to Escope-12 for getting me the giratina model.
Even though it doesnt move its still really cool =). Note:
it doesnt move do to the model format. not because i couldnt
animate it. I managed to animate the golbat,Zubat and
Bronzor that i imported pretty nicely though. This is the Cave from Diamond/pearl where you catch Giratina each stage represents
one of the rooms in the cave. however i added slight tweaks
to make the stages more fun. The stage goes over Snakes metal gear solid stage with the rel. but each individual stage can go over
jungle japes with no rel. Continue reading ‘Pokemon D/P Turnback Cave’
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